Posts Tagged ‘Behind the scenes’

I Made an App…

Annihilation Celebration App

Annihilation Celebration App

Well I made an App. What I could have never imagined is that Apple would reject it for a reason that still doesn’t make sense to me. Here’s the story…

 I was in the middle of editing an independent film I had made called Annihilation Celebration. When deciding how to distribute it, the two obvious options were Amazon and iTunes. From my reading I learned that offering my movie on Amazon would be no problem, but that getting approved on iTunes would be close to impossible. Requiring an expensive process in which you paid “approved aggregators” who still can’t ensure that you’ll be approved once submitted, everything I read basically confirmed it was close to impossible to get your movie available on iTunes as an independent film maker.  However I ran across an article written by an indie filmmaker who had found a creative way to offer his movie as an App. As I researched further, I found lots of other filmmakers just like him that all had movie Apps approved and for sale in the app store allowing them to share their film through this unique platform. Excited about the idea and wanting to release my film in the most versatile way possible, I decided to offer the movie as both an Amazon download as well as a movie App. In the end, it was about making my movie accessible to the most people possible and since everyone is walking around with a smart phone in their pocket, creating a movie app meant I could make my movie available to basically everybody.

 Since I had already seen it work on the Apple platform, I decided to start building a version in iOS. I really knew nothing about the process and it ended up being a massive undertaking. Wanting the app to have its own feel, I opted to create a custom layout instead of using a template. For the programming, we reached out to a few different developers and ended up working with a team in India.  I determined the layout and functionality, created the images, graphics and buttons in Photoshop and would then pass it along to the programmers to put it together. The undertaking required what would be considered a substantial amount of time and money for most anyone. Despite the language barrier, which often made communication difficult, we finally reached completion and I was really happy with the App. The finished Annihilation Celebration Movie App included:

    •  The Annihilation Celebration short film (which streamed instantly over the internet, keeping the app file size small)
    • A narrated “about the film” section in which the user can choose to either swipe read the text or push a button to have the text read to them with a narrated audio experience.
    • A section to view additional special feature videos.
    • A user controlled photo gallery with background music.
    • Links to the Thinkpierce Website and social media sites.

 Pretty interactive right? Not according to Apple. Since I had based my App model after Apps that had already been approved and were currently for sale in the App store (even still today), getting rejected was the last thing I had expected. However, that’s what happened. After submitting my App to the App store, Apple sent me the following response:

“We found that your app is primarily a movie and is therefore not appropriate for the App Store as noted in the App Store Review Guidelines. Songs and movies should be submitted to the iTunes store. It would be appropriate to revise your app to integrate more iOS functionality and interactivity.”

Annihilation Celebration App

Annihilation Celebration App

To be honest I was shocked. Basically what this meant was that during the period in which I had developed and submitted my App, Apple had changed their App Store Review Guidelines, which now rejected apps that they had previously accepted. Simply put, within the months I had been working on my app, Apple decided to change its rules and it was just “too bad for me.” I immediately thought of South Park’s “HumancentiPad” episode, which among other things pokes fun at how often apple changes their iTunes agreement.

 The rejection included an option to appeal the decision. Having just invested a considerable amount of time and money into creating the App, I was not only starting to realize that I actually had no control over it, but that it was possible all the work put in to the App could end up meaning nothing. Here were some of the main points I made in my appeal to Apple hoping they would reverse their decision to reject my App:

  • I specifically based my App model off of Apps that had already been approved and were currently for sale in the Apple App store. The Apps I referenced continue to be for sale in the App store today. I then listed the links to the movie apps I had referenced and also offered to provide additional examples of as many currently sold movie apps as would be necessary to verify. (To this they responded by saying that Apple’s submission requirements had been less conservative in the past and they thanked me for making them aware of Apps that might be out of compliance so they could take necessary action, as appropriate.)
  •  As long as I have complied with Apple’s programming requirements, why is Apple determining if the App is a good idea, instead of letting it go to market and allowing the consumers to decide? (I didn’t receive a response to this)
  •  What difference does it make whether my movie is in the form of an App or the form of an iTunes movie download since Apple owns both stores and would make money on it regardless of what platform it is in? (I didn’t receive a response to this)
  •  Since Apple has made it so difficult for an independent filmmaker to offer his or her movie in iTunes, creating a movie app is an amazing way a filmmaker can make his film available to anyone in the world with the added benefit of providing extra content, features and interaction that simply couldn’t be offered in an iTunes movie download. Rejecting my App simply because the primary focus of my App is a movie only leaves me wondering why Apple would even care what the focus of the App is as long as it wasn’t blatantly offensive? If my idea gives me a chance to reach out to my audience through an App and make it a success, what reason is there to stop me before I can even try? Especially since Apple would have nothing to lose and everything to gain from it? (I didn’t receive a response to this.)
  •  Thinking I might actually be experiencing a light at the end of the tunnel, the appeal process led to me receiving a phone call from a rep that explained she hoped I would consider adding more interactive features to my app so that it could comply with Apple’s current guidelines. I responded by telling the rep that I thought Apple had lost touch with what an individual has to go through to even assemble an app and that adding additional “interactive” features to my app, would not only mean I would have to go back and double the amount of time and money I had already invested in the app – especially since it was just as interactive if not more interactive than many of the Apps off its kind currently for sale in the App store today, but that by doing so, I would end up with an app that was no longer something I had wanted to create, but rather an app that Apple wanted me to create. As a creative free thinker, if creating an Apple app only means I’m only allowed to create the App that Apple wants me to make, where does Apple’s requirements begin and my creativity end? I also mentioned that even if I did create a new app concept that was within Apple’s “interactivity” guidelines today, how could I have any assurance that Apple wouldn’t modify their guidelines between now and the future causing me to find myself in the same situation again? (To this the rep just referred me to some of Apple’s developer videos which explained the type of interactivity Apple is currently promoting)
Annihilation Celebration App

Annihilation Celebration App

 …I could go on, because trust me, the more I thought about it, the more insane it was that Apple would reject an App like this. In the end, the main response I got was that Apple apps (which were once the source of a totally open platform where anything was possible) are now required to specifically be “interactive”.  However, the definition of “interactive” is up to Apple, and that definition can change at ay time. Interestingly, that same week, I saw an “alarm clock” app featured as an editor’s choice in the app store. Why my movie app wasn’t considered to be at least as interactive as an alarm clock app, I’ll never know. Looking in to it further I learned that I wasn’t alone as I ran across similar stories of app makers also rejected for foggy reasoning. The one common thread was that Apple could pretty much come up with any reason to reject an App even if that reason didn’t make any sense.

 In the end, after considering all the factors involved, I decided this was a situation where I just needed to cut my losses. Yeah I guess I could have gone back and spent more time and money developing the App in to something I didn’t even want it to be, but Apple hadn’t given me any reason to believe that things would be any different the second time around. In fact it only revealed how unpredictable I could expect the experience to be in the future. Would this have all been different if I had come up with an App concept that had been approved? Sure. But what I ended up learning about Apple’s app industry the hard way is that the fate of your App’s acceptance hangs on whatever the App Store Review Guidelines happen to be that particular month, plain and simple. And yes there’s also the option to give it a whirl on Android, but at this point I think I’m just done with it for the time being.

 What I learned from my experience is that as an app maker, I am not in control. I learned that the app world operates on a set of rules that can change at any time. I’ve always been careful not to put myself in situations where the fate of my hard work is in someone else’s hands but in this case I didn’t see it coming. On the other hand this is how phrases like, “sometimes life just isn’t fair” are born, right? At least that’s the phrase I’m going with to chalk this one up to, but life goes on. Speaking of which, on a positive note, my experience with Amazon was a success. Click here to view Annihilation Celebration as an instant movie download on Amazon.com or learn more by visiting the film website. Thinkpierce, Something New Every Friday!

Jonathan Presents The Cheyenne Apartment

For roughly 6 years I lived in a downtown Tulsa Apartment that also ended up being the location where I created the first version of Thinkpierce.com. The low rent and high tolerance of the area allowed me the freedom to fund creative endeavors and play drums at full volume (even though I had neighbors directly below me– thanks Daniel & Mercedes! ☺ It also ended up being the set location of an independent film I made called, “The Turtleneck Club”  Let’s just say to call it a bachelor pad, would be an understatement; for starters I literally installed a shower in it. ha ha. Before getting married and moving to a place with a roof that didn’t leak, ha ha, I decided to get it on camera in all it’s glory thanks to the help of video buff James Plumlee. In addition to shooting the apartment at different times of the year, I was able to get access to a couple of high-rise buildings nearby to really capture the area. It’s been fun to finally put all the pieces together and end up with a video snap shot of what would best be described as the original “Thinkpierce Headquarters.” Thinkpierce, Something New Every Friday!

Captain Robert and the Search for Magni-Tron Transmitters

Captain Robert Play

Captain Robert Play

Anyone that has rummaged through a few pages of Thinkpierce.com, probably wouldn’t be surprised to learn that drama class was one of my electives as a senior in high school.  What might not be expected however was that I hated it.  The class focused heavily on Shakespeare type plays and other stereotypical content that anyone would assume to be a part of a drama class. It seemed to be something my peers could get in to, but it just wasn’t for me. When I dropped the class and didn’t return the next quarter something unique happened; for whatever reason, the drama teacher Mrs. Harbolt wanted me to come back to the class when the next semester started.  Around that same time I had already started working on a rough draft for a space based story during my homeroom period that featured a character named Captain Robert. I wasn’t really interested in coming back to the class if I had to keep doing the same type of stuff I had done the first quarter, however Mrs. Harbolt’s question put another idea in my head. I asked her if she would let me put on my own play if I enrolled in drama again next semester.  I don’t know why, but she said yes and that moment marked the beginning of what would eventually turn in to a play called, “Captain Robert and the Search for Magni-Tron Transmitters.”

Captain Robert Play

Captain Robert Play

Over the remaining weeks I finished writing the script during my homeroom class and once the next semester arrived I was ready to get started. True to her word, Mrs. Harbolt gave me control of the class for a set amount of weeks as well as a small budget to spend on costumes and building the set. I was truly blown away by the opportunity I had been given. I was allotted a specific amount of time to rehearse with the class and after a lot of work on everyone’s part the day finally came to perform the play. We performed it two weekend nights and had a really positive turn out. Many of the audience members who had seen it the first night, came back to see it the second night as well.  The zany storyline included anything from an insane choreographed rant about the lunch I brought to a woman swooning lip sync performance of Backstreet Boys’ I Want It That Way. Due to the positive buzz the play had created, the school administration asked us to perform it again the following week to provide entertainment for all of the seniors while the junior class was doing some testing. This brought a lot more exposure to the play that it wouldn’t have gotten otherwise and seemed to once again bring a positive response from the audience.

Captain Robert Play

Captain Robert Play

The experience of getting to create this play ended up being a landmark moment for me creatively. I owe a huge thanks to Mrs. Harbolt as well as my fellow drama class students for allowing me a unique creative opportunity that I’ll never forget. The only regret I have is that I didn’t take better steps at the time to get higher quality video footage of the performance.  Although I currently have a lot of creative goals that I have made a priority right now, one day I plan to make a unique movie version of this play. When that day comes, I will probably have such a natural high that people will think I’m insane….er, wait a minute…

“Cheyenne” Drum Video by Jonathan Pierce

If I could sum up my “growing up” years in one word it would probably be; Music. Here’s a video of a drum jam that features various pictures taken over the years. Thinkpierce, Something New Every Friday!

Jonathan presents “Technical Difficulties”

Recently I had a chance to create a new video called “Technical Difficulties” which features Dalton and I doing what everyone wants to do when their computer acts up.  Special thanks to everyone who was a part of the production as well as Paul Ross for letting us use the lobby of his office building to film in. Thinkpierce, Something New Every Friday!

 

Jonathan & Kent are: Squire & King Bartok

Cai Chi Interview

Cai Chi Interview

When I learned that Kent Meister would be visiting Tulsa for Christmas break, it didn’t take me long to take advantage of the opportunity.  After various visits to thrift stores, I was able to come up with replica costumes from a movie I had made over 10 years ago named Cai Chi.  Sitting down in an esteemed interview, Kent and I ad-libbed answers to a variety of questions about making the Cai Chi movie.  The footage will be combined with the release of the Cai Chi Movie in the Fall of 2013.  Special thanks to videographer and photographer Valerie Grant for working behind the scenes to make it all happen.  Thinkpierce, Something New Every Friday!

Bowling it up at the old Riverlanes Alley

Many moons ago, there was once a special place called Riverlanes Bowling Alley in Tulsa, OK.  Although now remodeled and operating under a new name, the fun times caught on tape there will always remain.  Join Jonathan & friends in a video adventure that chronicles a “wild night out” involving high stakes bowling, Mentos breath mints, and lady spray.  Thinkpierce, Something New Every Friday!

Jonathan rehearses a drum track

Today’s video is the result of combining bleached hair, condenser microphones, and a double bass pedal.  Watch Jonathan rehearse a drum track as Brian Spratt captures it all on camera.  Thinkpierce, Something new Every Friday!

Celebrate Jonathan’s Birthday by “Liking” us on Facebook

 On The Set - Thinkpierce Photo ShootIt’s Jonathan’s Birthday on September 16th! Wish Jonathan a Happy Birthday, by helping him reach 500 Page “likes” at Facebook.com/Thinkpierce!  And while you’re there, watch this week’s new Thinkpierce video right on the Thinkpierce Facebook Page! You’ve seen the Thinkpierce photo galleries, but have you ever wondered what it’s like to be on the set of a Thinkpierce photo shoot, surrounded by the insanity? Well we’re going to take care of that for you with this week’s video. Join Jonathan, Paul, and Spencer at Creek Country Land Fill as they eat dogs, sit on egg crates and let the good times roll in a behind the scenes look on the set of a Thinkpierce photo shoot. Thinkpierce, Something New Every Friday!

Happy Birthday Jonathan!

Octaplex: Dancing in a Garage to Thinkpierce Music

This week’s video combines footage of me dancing in garage to create a music video for “Octaplex” an original song from the Thinkpierce Music album “Mixtape + VHS + Cola“.  I started dancing in my garage in 10th grade influenced by Michael Jackson, (an influence you definitely pick up on in this video.)  It then got me interested in break dancing and led to the creation of a variety of humorous performances for my high school.  Thinkpierce, Something New Every Friday!

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