Posts Tagged ‘Films’

I Made an App…

Annihilation Celebration App

Annihilation Celebration App

Well I made an App. What I could have never imagined is that Apple would reject it for a reason that still doesn’t make sense to me. Here’s the story…

 I was in the middle of editing an independent film I had made called Annihilation Celebration. When deciding how to distribute it, the two obvious options were Amazon and iTunes. From my reading I learned that offering my movie on Amazon would be no problem, but that getting approved on iTunes would be close to impossible. Requiring an expensive process in which you paid “approved aggregators” who still can’t ensure that you’ll be approved once submitted, everything I read basically confirmed it was close to impossible to get your movie available on iTunes as an independent film maker.  However I ran across an article written by an indie filmmaker who had found a creative way to offer his movie as an App. As I researched further, I found lots of other filmmakers just like him that all had movie Apps approved and for sale in the app store allowing them to share their film through this unique platform. Excited about the idea and wanting to release my film in the most versatile way possible, I decided to offer the movie as both an Amazon download as well as a movie App. In the end, it was about making my movie accessible to the most people possible and since everyone is walking around with a smart phone in their pocket, creating a movie app meant I could make my movie available to basically everybody.

 Since I had already seen it work on the Apple platform, I decided to start building a version in iOS. I really knew nothing about the process and it ended up being a massive undertaking. Wanting the app to have its own feel, I opted to create a custom layout instead of using a template. For the programming, we reached out to a few different developers and ended up working with a team in India.  I determined the layout and functionality, created the images, graphics and buttons in Photoshop and would then pass it along to the programmers to put it together. The undertaking required what would be considered a substantial amount of time and money for most anyone. Despite the language barrier, which often made communication difficult, we finally reached completion and I was really happy with the App. The finished Annihilation Celebration Movie App included:

    •  The Annihilation Celebration short film (which streamed instantly over the internet, keeping the app file size small)
    • A narrated “about the film” section in which the user can choose to either swipe read the text or push a button to have the text read to them with a narrated audio experience.
    • A section to view additional special feature videos.
    • A user controlled photo gallery with background music.
    • Links to the Thinkpierce Website and social media sites.

 Pretty interactive right? Not according to Apple. Since I had based my App model after Apps that had already been approved and were currently for sale in the App store (even still today), getting rejected was the last thing I had expected. However, that’s what happened. After submitting my App to the App store, Apple sent me the following response:

“We found that your app is primarily a movie and is therefore not appropriate for the App Store as noted in the App Store Review Guidelines. Songs and movies should be submitted to the iTunes store. It would be appropriate to revise your app to integrate more iOS functionality and interactivity.”

Annihilation Celebration App

Annihilation Celebration App

To be honest I was shocked. Basically what this meant was that during the period in which I had developed and submitted my App, Apple had changed their App Store Review Guidelines, which now rejected apps that they had previously accepted. Simply put, within the months I had been working on my app, Apple decided to change its rules and it was just “too bad for me.” I immediately thought of South Park’s “HumancentiPad” episode, which among other things pokes fun at how often apple changes their iTunes agreement.

 The rejection included an option to appeal the decision. Having just invested a considerable amount of time and money into creating the App, I was not only starting to realize that I actually had no control over it, but that it was possible all the work put in to the App could end up meaning nothing. Here were some of the main points I made in my appeal to Apple hoping they would reverse their decision to reject my App:

  • I specifically based my App model off of Apps that had already been approved and were currently for sale in the Apple App store. The Apps I referenced continue to be for sale in the App store today. I then listed the links to the movie apps I had referenced and also offered to provide additional examples of as many currently sold movie apps as would be necessary to verify. (To this they responded by saying that Apple’s submission requirements had been less conservative in the past and they thanked me for making them aware of Apps that might be out of compliance so they could take necessary action, as appropriate.)
  •  As long as I have complied with Apple’s programming requirements, why is Apple determining if the App is a good idea, instead of letting it go to market and allowing the consumers to decide? (I didn’t receive a response to this)
  •  What difference does it make whether my movie is in the form of an App or the form of an iTunes movie download since Apple owns both stores and would make money on it regardless of what platform it is in? (I didn’t receive a response to this)
  •  Since Apple has made it so difficult for an independent filmmaker to offer his or her movie in iTunes, creating a movie app is an amazing way a filmmaker can make his film available to anyone in the world with the added benefit of providing extra content, features and interaction that simply couldn’t be offered in an iTunes movie download. Rejecting my App simply because the primary focus of my App is a movie only leaves me wondering why Apple would even care what the focus of the App is as long as it wasn’t blatantly offensive? If my idea gives me a chance to reach out to my audience through an App and make it a success, what reason is there to stop me before I can even try? Especially since Apple would have nothing to lose and everything to gain from it? (I didn’t receive a response to this.)
  •  Thinking I might actually be experiencing a light at the end of the tunnel, the appeal process led to me receiving a phone call from a rep that explained she hoped I would consider adding more interactive features to my app so that it could comply with Apple’s current guidelines. I responded by telling the rep that I thought Apple had lost touch with what an individual has to go through to even assemble an app and that adding additional “interactive” features to my app, would not only mean I would have to go back and double the amount of time and money I had already invested in the app – especially since it was just as interactive if not more interactive than many of the Apps off its kind currently for sale in the App store today, but that by doing so, I would end up with an app that was no longer something I had wanted to create, but rather an app that Apple wanted me to create. As a creative free thinker, if creating an Apple app only means I’m only allowed to create the App that Apple wants me to make, where does Apple’s requirements begin and my creativity end? I also mentioned that even if I did create a new app concept that was within Apple’s “interactivity” guidelines today, how could I have any assurance that Apple wouldn’t modify their guidelines between now and the future causing me to find myself in the same situation again? (To this the rep just referred me to some of Apple’s developer videos which explained the type of interactivity Apple is currently promoting)
Annihilation Celebration App

Annihilation Celebration App

 …I could go on, because trust me, the more I thought about it, the more insane it was that Apple would reject an App like this. In the end, the main response I got was that Apple apps (which were once the source of a totally open platform where anything was possible) are now required to specifically be “interactive”.  However, the definition of “interactive” is up to Apple, and that definition can change at ay time. Interestingly, that same week, I saw an “alarm clock” app featured as an editor’s choice in the app store. Why my movie app wasn’t considered to be at least as interactive as an alarm clock app, I’ll never know. Looking in to it further I learned that I wasn’t alone as I ran across similar stories of app makers also rejected for foggy reasoning. The one common thread was that Apple could pretty much come up with any reason to reject an App even if that reason didn’t make any sense.

 In the end, after considering all the factors involved, I decided this was a situation where I just needed to cut my losses. Yeah I guess I could have gone back and spent more time and money developing the App in to something I didn’t even want it to be, but Apple hadn’t given me any reason to believe that things would be any different the second time around. In fact it only revealed how unpredictable I could expect the experience to be in the future. Would this have all been different if I had come up with an App concept that had been approved? Sure. But what I ended up learning about Apple’s app industry the hard way is that the fate of your App’s acceptance hangs on whatever the App Store Review Guidelines happen to be that particular month, plain and simple. And yes there’s also the option to give it a whirl on Android, but at this point I think I’m just done with it for the time being.

 What I learned from my experience is that as an app maker, I am not in control. I learned that the app world operates on a set of rules that can change at any time. I’ve always been careful not to put myself in situations where the fate of my hard work is in someone else’s hands but in this case I didn’t see it coming. On the other hand this is how phrases like, “sometimes life just isn’t fair” are born, right? At least that’s the phrase I’m going with to chalk this one up to, but life goes on. Speaking of which, on a positive note, my experience with Amazon was a success. Click here to view Annihilation Celebration as an instant movie download on Amazon.com or learn more by visiting the film website. Thinkpierce, Something New Every Friday!

Jonathan IS Drill Sarge Dan

Check out this week’s video trailer, which promotes a fictitious movie about a rugged special ops military legend named Drill Sarge Dan. Thinkpierce, Something New Every Friday!

Jonathan presents The Sound of Music

One Summer I was responsible for providing nightly entertainment for a summer camp. Among other performances like “Fat Daddy Falcon”, I put together a good ol’ rendition of “So Long, Farewell” from the Sound of Music. Thinkpierce, Something New Every Friday!

A new About Page & Annihilation Celebration updates

New About Page

New About Page

Well, it’s about time for a new “About” page.  This past week I’ve updated the Thinkpierce About page, which takes another step forward in streamlining what Thinkpierce is all about.  It also provides links to 4 new landing pages we’ve created for each of the Thinkpierce Films.   One thing we have learned is that offering each film in the form of a movie app for both Apple and Android devices has taken a lot more time than we thought! The release of the first movie app, Annihilation Celebration, was delayed last year after we made a decision to discontinue our relationship with the programmer at the time and start again from scratch.  In the end it ended up being a better fit for us to manage the development of the app ourselves. Using the “puzzle pieces” of the app I had already created, my talented wife Rhona has been managing the build of the app with a new programming team and we just received the first fully functional apple version this week! This process has taught me not to give out concrete release dates, ha ha, but at this point we are anticipating the release of both the Apple and Android version of the app to be sometime in April 2013. Until then, take a look at the updated About page which shares a few more inside scoops about Thinkpierce.com. Thinkpierce, Something New Every Friday!

Jonathan & Kent are: Squire & King Bartok

Cai Chi Interview

Cai Chi Interview

When I learned that Kent Meister would be visiting Tulsa for Christmas break, it didn’t take me long to take advantage of the opportunity.  After various visits to thrift stores, I was able to come up with replica costumes from a movie I had made over 10 years ago named Cai Chi.  Sitting down in an esteemed interview, Kent and I ad-libbed answers to a variety of questions about making the Cai Chi movie.  The footage will be combined with the release of the Cai Chi Movie in the Fall of 2013.  Special thanks to videographer and photographer Valerie Grant for working behind the scenes to make it all happen.  Thinkpierce, Something New Every Friday!

See the new Thinkpierce Productions website!

Thinkpierce Productions Website

Thinkpierce Productions Website

Today where excited to introduce the new Thinkpierce Productions website!  The creative road we’ve traveled down has taught us how to produce videos and websites that we love.  Now we’re ready to do the same for you.  Need a video or website?  Thinkpierce Productions can make it happen, and make it happen well.

Be on the lookout over the next couple of months for additional content that will be added to the Thinkpierce Productions Portfolio, including the release of our first film in September!  Click here to see the website now.  Thinkpierce, Something New Every Friday!

Huge Thinkpierce update! 5 New Products coming!

Today marks a huge step forward for Thinkpierce as we introduce 5 new products that will all be coming out over the remainder of this year. If you’ve been plugging in to Thinkpierce over this past week, then you’ve seen the movie cover art images for 4 independent films that will be released over the coming months. You can now read the movie overviews for each of the films on the updated “films” tab. They have also been added as products to the Thinkpierce store with pending release dates.  On top of that, you can now read the overview for the Jim Jamkins Book app by clicking on the “books” tab.  Each movie and will be offered in two formats, as a movie app from the iTunes app store and as a download from Amazon.com. Not only has each movie been completely re-worked and re-edited including the addition of all new music, but each movie will also be packed with special feature interviews and bonus content. These will be 4 original completely recreated Thinkpierce Films you won’t want to miss.

            If this isn’t enough for 2012, the exciting part is that this is only the beginning! We have massive plans in store for the future extending in to 2013 and we hope you’ll join us for the ride.  Until then, checkout the three newly updated departments of Thinkpierce, Films, Books, Store.  Thinkpierce, Something New Every Day!

Thinkpierce is coming out with a new movie…

Annihilation Celebration

Annihilation Celebration

One of the major goals for Thinkpierce in 2012 is to complete four films that have previously existed in “half finished” formats. The one I am currently working on is called “Annihilation Celebration”. This roughly 12 minute short has three speaking lines total and the rest of the movie showcases non-stop fighting sequences that Doug Lee and I choreographed and shot in various locations around Tulsa.  I met Doug Lee in high school and we shared a lot of similar interests from the start. We were both pretty heavy in to physical fitness and one day we came up with the idea of shooting a short film with non-stop fighting sequences, similar to the fight sequences we had been watching in movies by Jet Li, Jackie Chan, etc.

Neither of us had any previous experience in “proper” fighting technique, but we met together and started working through and making up choreographed sequences. There were some locations we knew we wanted to shoot scenes in like, Woodward park and Riverside drive, but we found other locations just by driving by them randomly. We were around 17/18 years old and weren’t thinking about gaining permission to be at any of these locations we had found. Looking back, considering all the things we were doing at Woodward park especially, I’m still surprised a “park patrol person” didn’t tell us to stop. Maybe we got lucky and were there on a day when no one was around. We only had a problem at one location. We had just started filming a few short sequences outside the house and had just filmed me being kicked in to the house when a cop showed up. Some person driving by, who we assumed was a soccer mom or school bus driver, saw us outside the house and called the cops on us. But out of five locations that we didn’t get permission to shoot at, we couldn’t complain that we only got stopped at one. In one of the scenes, we actually did a fight sequence on top of the awnings at Jenks high School on a weekend, jump kicking each other, doing hand stands, etc. I look back on that particular scene and realize now how lucky we were, not that we didn’t get caught, but that we didn’t freaking break our necks and die!?  Matt Minor filmed the majority of it with a hallway scene shot by Brian Spratt. Doug and I would have certain sequences figured out for each location and would combine it with on the spot choreography once we got there.

Annihilation Celebration will be available for download on Amazon and iTunes but anyone can watch it for free by “liking” the Thinkpierce page. I’ve recently been working on the near complete “movie art” for it, which you can see at the top left. I am estimating that I will have this available in May, 2012. Stay tuned, I will continue to post progress daily right here at Thinkpierce.com. Thinkpierce, Something New Every day!

New fight movie coming soon

Working on a new movie. One that Doug and I did years back.  It will feature about 10 minutes of non-stop fight sequences shot all around Tulsa. The end will promote what Doug and I are doing now, and the only way to watch will be to either download it from iTunes/Amazon, or if you “like” the Thinkpierce facebook page you can watch it for free! I would imagine I’ll be done with this a month from now. Stay Tuned.  I’m now posting something every day, so check back tomorrow for something new! Click the picture to enlarge.

Fight Movie Coming Soon...

 

Presenting, The Turtleneck Club!

It’s been a long time coming, but I’m proud to present the rough cut of the first Thinkpierce film titled The Turtleneck Club! The final version will be released for free on Youtube and will advertise a documentary style film about the experience of creating The Turtleneck Club movie. I originally thought about offering the second component as a book app, but I had so much footage to work with, it made more sense to offer it as a documentary instead. Once completed, the second film will be available for download on itunes and amazon.com.

The Turtleneck Club was originally shot and edited in 2006. The idea came from a short skit my brother and his friends created as teenagers at his Birthday party 10 years earlier. The skit was as simple as this: A number of guys were in my brothers room wearing turtlenecks and a couple guys knocked on the door wearing flannel shirts. They saw how cool the turtleneck club was and wanted in. They were each given a Turtleneck to wear, then they music was cranked up, they all danced crazy and it was over.  For some reason ten years later, the humorous memory of that skit remained with me.  I started to become serious about writing a short movie around that idea and my interest in creating a turtleneck club movie snowballed in to a script. I was even able to secure one of the original guys to be in the movie. At the time, everyone was spread out across the map; my brother was living in Hawaii and other guys were busy with other ventures, not to mention that 10 years had passed. But after offering to pay for his plain ticket from New York, I was ecstatic to have gotten one of the original guys, Kent Meister to be in the film.

Fast-forwarding five years, the movie has been through a few re-edits bringing it in to the final form that it is in today.  Even though I had shot a couple of other movies prior to this one. This was the first one that I had completed from a raw beginning to a finished product….and I STILL have some finishing details to complete with it! Lol.  The reason I decided to release a rough version was because many of the guys had waited so long to see the revamped final product, which now included additional scenes that had not been a part of the original.  I had a number of things happening with Thinkpierce and this one was always my “mammoth” project that I was babying. I wanted to at least get something out there for the guys to watch, and I also figured it would help promote what I’m doing with Thinkpierce.

There’s much more I could say and that’s why my next film is going to be about my experience making the Turtleneck Club. Believe or not even a smaller scale project like this, took a tremendous amount of work and money to make it even the 27-minute film it is today. In the end I am proud of the finished product. I hope you enjoy watching it as much I enjoyed making it. Be on the lookout for other Thinkpierce films scheduled for release in the future. Until then enjoy the rough cut of Thinkpierce’s first movie, The Turtleneck Club! Thinkpierce, Something new Every Friday.



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